Represents a smooth cubic spline curve passing through a set of control points.
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| | CSpline () |
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| virtual int | GetSegmentCount () const |
| | Get count of segments.
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| virtual const CSplineSegment & | GetSplineSegment (int index) const |
| | Get segment in polynomial.
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| virtual bool | InsertSplineSegment (const CSplineSegment &segment) |
| | Insert a segment at the end of spline segment table.
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| virtual int | GetSupportedOperations () const override |
| | Get set of flags for supported operations.
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| virtual bool | CopyFrom (const IChangeable &object, CompatibilityMode mode=CM_WITHOUT_REFS) override |
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| virtual istd::IChangeableUniquePtr | CloneMe (CompatibilityMode mode=CM_WITHOUT_REFS) const override |
| | Make a copy of this object.
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| | CPolyline () |
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| virtual bool | IsClosed () const |
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| virtual void | SetClosed (bool state=true) |
| | Set polyline to be opened or closed.
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| virtual int | GetSegmentsCount () const |
| | Return number of line segments.
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| virtual i2d::CLine2d | GetSegmentLine (int segmentIndex) const |
| | Return number of line segments.
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| virtual double | GetLength () const |
| | Get length of this polyline.
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| virtual i2d::CVector2d | GetKneeVector (int nodeIndex) const |
| | Return vector for knee, that has the same angle to both neighbor segments.
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| bool | GetAdjacentNodes (double atPositionNormalized, i2d::CVector2d &previous, i2d::CVector2d &next, double &alpha) const |
| | Get adjacent nodes by position on line, and by position of arbitrary point.
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| bool | GetAdjacentNodes (const i2d::CVector2d &position, i2d::CVector2d &previous, i2d::CVector2d &next) const |
| | Get adjacent nodes by position on line, and by position of arbitrary point.
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| bool | GetAdjacentNodeIndices (double position, int &previousIndex, int &nextIndex, double &alpha) const |
| | Get adjacent node indices by position on line, and position of arbitrary point.
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| bool | GetAdjacentNodeIndices (double position, int &previousIndex, int &nextIndex) const |
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| bool | GetAdjacentNodeIndices (const i2d::CVector2d &position, int &previousIndex, int &nextIndex) const |
| | Get adjacent node indices by position on line, and position of arbitrary point.
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| bool | GetAdjacentLine (double position, i2d::CLine2d &line, double &alpha) const |
| | Get adjacent segment by position on line, and by position of arbitrary point.
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| bool | GetAdjacentLine (const i2d::CVector2d &position, i2d::CLine2d &line) const |
| | Get adjacent segment by position on line, and by position of arbitrary point.
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| bool | GetInterpolatedPosition (double position, i2d::CVector2d &output) const |
| | Get position on this polyline in order to normal position [0..1].
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| i2d::CVector2d | GetInterpolatedPosition (double position) const |
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| virtual bool | Serialize (iser::IArchive &archive) override |
| | Load or store state of this object as a archive stream.
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| virtual QByteArray | GetFactoryId () const override |
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| virtual bool | IsEqual (const IChangeable &object) const override |
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| | CPolygon (const QPolygonF &qpolygon=QPolygonF()) |
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| | operator QPolygonF () const |
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| bool | Contains (const i2d::CVector2d &point) const |
| | Check if the polygon contains a given point.
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| virtual double | GetOutlineLength () const |
| | Get outline length of this polygon.
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| virtual void | FlipByX () |
| | Flip object by X-axis.
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| virtual void | FlipByY () |
| | Flip object by Y-axis.
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| virtual void | Rotate (double radians) |
| | Rotate object around its center.
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| virtual void | ReverseNodes () |
| | Reverses nodes order.
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| double | GetArea (bool oriented=false) const |
| | Get area of the polygon.
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| double | GetPerimeter () const |
| | Get perimeter of the polygon.
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| virtual void | Clear () |
| | Removes all nodes.
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| virtual void | SetNodesCount (int nodesCount) |
| | Set new nodes count.
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| virtual int | GetNodesCount () const |
| | Return size of node table.
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| bool | IsEmpty () const |
| | Return true if there are no points.
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| virtual const i2d::CVector2d & | GetNodePos (int index) const |
| | Return position of node at specified index.
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| i2d::CVector2d & | GetNodePosRef (int index) |
| | Get reference to position object for node.
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| virtual void | SetNodePos (int index, const i2d::CVector2d &position) |
| | Set node at specified index.
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| virtual bool | InsertNode (const i2d::CVector2d &position) |
| | Insert a node at the end of node table.
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| virtual bool | InsertNode (int index, const i2d::CVector2d &position) |
| | Insert a node at specified index.
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| virtual bool | RemoveNode (int index) |
| | Remove a node at specified index.
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| virtual CVector2d | GetCenter () const override |
| | Returns center of this 2D-object.
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| virtual void | MoveCenterTo (const CVector2d &position) override |
| | Move object to position position.
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| virtual i2d::CRectangle | GetBoundingBox () const override |
| | Get bounding box of this shape.
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| virtual bool | Transform (const ITransformation2d &transformation, ITransformation2d::ExactnessMode mode=ITransformation2d::EM_NONE, double *errorFactorPtr=NULL) override |
| | Transform this object using some transformation.
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| virtual bool | InvTransform (const ITransformation2d &transformation, ITransformation2d::ExactnessMode mode=ITransformation2d::EM_NONE, double *errorFactorPtr=NULL) override |
| | Do inverse transformation of this object.
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| virtual bool | GetTransformed (const ITransformation2d &transformation, IObject2d &result, ITransformation2d::ExactnessMode mode=ITransformation2d::EM_NONE, double *errorFactorPtr=NULL) const override |
| | Calulate transformation of the object into second one.
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| virtual bool | GetInvTransformed (const ITransformation2d &transformation, IObject2d &result, ITransformation2d::ExactnessMode mode=ITransformation2d::EM_NONE, double *errorFactorPtr=NULL) const override |
| | Calulate inverse transformation of the object into second one.
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| | CObject2dBase () |
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| | CObject2dBase (const CObject2dBase &object2d) |
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| | CObject2dBase (CObject2dBase &&object2d) |
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| CObject2dBase & | operator= (const CObject2dBase &object2d) |
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| CObject2dBase & | operator= (CObject2dBase &&object2d) |
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| virtual const ICalibration2d * | GetCalibration () const override |
| | Get access to transformation object, which transforms a local logical coordinate system to global one.
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| virtual void | SetCalibration (const ICalibration2d *calibrationPtr, bool releaseFlag=false) override |
| | Set calibration of this object.
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| virtual bool | CopyFrom (const istd::IChangeable &object, CompatibilityMode mode=CM_WITHOUT_REFS) override |
| | Copy this object from another one.
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| virtual bool | ResetData (CompatibilityMode mode=CM_WITHOUT_REFS) override |
| | Reset data to its default state.
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| virtual quint32 | GetMinimalVersion (int versionId) const |
| | Get minimal needed version to correct storing of this data.
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| virtual bool | IsEqual (const IChangeable &object) const |
| | Compare this object with another object.
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| virtual void | BeginChanges (const ChangeSet &changeSet) |
| | Starts the change transaction.
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| virtual void | EndChanges (const ChangeSet &changeSet) |
| | Ends the change transaction.
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| virtual void | BeginChangeGroup (const ChangeSet &changeSet) |
| | Starts group of changes.
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| virtual void | EndChangeGroup (const ChangeSet &changeSet) |
| | Ends group of changes.
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| virtual | ~IPolymorphic () |
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Represents a smooth cubic spline curve passing through a set of control points.
The spline is composed of polynomial segments connecting polyline nodes.
Definition at line 27 of file CSpline.h.