25 I_ASSIGN(m_xAttrPtr,
"X",
"X-Position",
true, 0);
26 I_ASSIGN(m_yAttrPtr,
"Y",
"Y-Position",
true, 0);
34 I_ATTR(
double, m_xAttrPtr);
35 I_ATTR(
double, m_yAttrPtr);
Implementation of a 2D-position as a component.
TObject2dCompWrap< CPosition2d > BaseClass
virtual void OnComponentCreated() override
Definition of graphical point object.
Base class for all components implementing 2D objects.