6#include <iser/IObject.h>
7#include <i3d/CVector3d.h>
10#include <imt3d/imt3d.h>
11#include <imt3d/CCuboid.h>
virtual void MoveCenterTo(const i3d::CVector3d &position)=0
virtual bool IsEmpty() const =0
virtual i3d::CVector3d GetCenter() const =0
virtual CCuboid GetBoundingCuboid() const =0