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ACF $AcfVersion:0$
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This is the complete list of members for i3d::CVector3d, including all inherited members.
| BaseClass typedef | i3d::CVector3d | |
| Clear() | imath::TVector< 3 > | inline |
| CVector3d() | i3d::CVector3d | inline |
| CVector3d(double x, double y, double z) | i3d::CVector3d | inline |
| CVector3d(const imath::TVector< 3 > &vector) | i3d::CVector3d | inline |
| CVector3d(const i2d::CVector2d &vector, double z=0) | i3d::CVector3d | inline |
| Elements typedef | imath::TVector< 3 > | |
| ElementType typedef | imath::TVector< 3 > | |
| GetCrossProduct(const imath::TVector< 3 > &vector) const | i3d::CVector3d | |
| GetDistance(const TVector< Size, double > &vector) const | imath::TVector< 3 > | inline |
| GetDistance2(const TVector< Size, double > &vector) const | imath::TVector< 3 > | inline |
| GetDotProduct(const TVector< Size, double > &vector) const | imath::TVector< 3 > | inline |
| GetElement(int i) const | imath::TVector< 3 > | inline |
| GetElementRef(int i) | imath::TVector< 3 > | inline |
| GetElements() const | imath::TVector< 3 > | inline |
| GetElementsCount() | imath::TVector< 3 > | inlinestatic |
| GetElementsRef() | imath::TVector< 3 > | inline |
| GetElementsSum() const | imath::TVector< 3 > | |
| GetLength() const | imath::TVector< 3 > | inline |
| GetLength2() const | imath::TVector< 3 > | inline |
| GetMaximal(const TVector< Size, double > &vector, TVector< Size, double > &result) const | imath::TVector< 3 > | |
| GetMinimal(const TVector< Size, double > &vector, TVector< Size, double > &result) const | imath::TVector< 3 > | |
| GetNormalized(double length=1.0) const | i3d::CVector3d | |
| TVector< 3 >::GetNormalized(TVector< Size, double > &result, double length=1.0) const | imath::TVector< 3 > | |
| GetPlaneCasted() const | i3d::CVector3d | inline |
| GetTranslated(const imath::TVector< 3 > &vector) | i3d::CVector3d | inline |
| TVector< 3 >::GetTranslated(const TVector< Size, double > &vector) | imath::TVector< 3 > | |
| TVector< 3 >::GetTranslated(const TVector< Size, double > &vector, TVector< Size, double > &result) | imath::TVector< 3 > | |
| GetX() const | i3d::CVector3d | inline |
| GetY() const | i3d::CVector3d | inline |
| GetZ() const | i3d::CVector3d | inline |
| GetZero() | imath::TVector< 3 > | inlinestatic |
| IsNull(double tolerance=I_BIG_EPSILON) const | imath::TVector< 3 > | inline |
| m_elements | imath::TVector< 3 > | protected |
| Normalize(double length=1.0) | imath::TVector< 3 > | |
| operator!=(const TVector< Size, double > &vector) const | imath::TVector< 3 > | inline |
| operator*(double scalar) const | i3d::CVector3d | inline |
| TVector< 3 >::operator*(double scalar) const | imath::TVector< 3 > | inline |
| operator*=(double scalar) | i3d::CVector3d | inline |
| TVector< 3 >::operator*=(double scalar) | imath::TVector< 3 > | inline |
| operator+(const imath::TVector< 3 > &vector) const | i3d::CVector3d | inline |
| TVector< 3 >::operator+(const TVector< Size, double > &vector) const | imath::TVector< 3 > | inline |
| operator+=(const imath::TVector< 3 > &vector) | i3d::CVector3d | inline |
| TVector< 3 >::operator+=(const TVector< Size, double > &vector) | imath::TVector< 3 > | inline |
| operator-() const | i3d::CVector3d | inline |
| operator-(const imath::TVector< 3 > &vector) const | i3d::CVector3d | inline |
| TVector< 3 >::operator-(const TVector< Size, double > &vector) const | imath::TVector< 3 > | inline |
| operator-=(const imath::TVector< 3 > &vector) | i3d::CVector3d | inline |
| TVector< 3 >::operator-=(const TVector< Size, double > &vector) | imath::TVector< 3 > | inline |
| operator/(double scalar) const | i3d::CVector3d | inline |
| TVector< 3 >::operator/(double scalar) const | imath::TVector< 3 > | inline |
| operator/=(double scalar) | i3d::CVector3d | inline |
| TVector< 3 >::operator/=(double scalar) | imath::TVector< 3 > | inline |
| operator<(const TVector< Size, double > &vector) const | imath::TVector< 3 > | |
| operator<=(const TVector< Size, double > &vector) const | imath::TVector< 3 > | |
| operator=(const TVector< Size, double > &vector)=default | imath::TVector< 3 > | |
| operator==(const TVector< Size, double > &vector) const | imath::TVector< 3 > | inline |
| operator>(const TVector< Size, double > &vector) const | imath::TVector< 3 > | |
| operator>=(const TVector< Size, double > &vector) const | imath::TVector< 3 > | |
| operator[](int i) const | imath::TVector< 3 > | |
| operator[](int i) | imath::TVector< 3 > | |
| Reset() | imath::TVector< 3 > | inline |
| ScaledCumulate(const TVector< Size, double > &vector, double scale) | imath::TVector< 3 > | inline |
| Serialize(iser::IArchive &archive) | i3d::CVector3d | |
| SetAllElements(const double &value) | imath::TVector< 3 > | inline |
| SetElement(int i, const double &value) | imath::TVector< 3 > | inline |
| SetElementsCount(int count) | imath::TVector< 3 > | inlinestatic |
| SetX(double value) | i3d::CVector3d | inline |
| SetY(double value) | i3d::CVector3d | inline |
| SetZ(double value) | i3d::CVector3d | inline |
| Translate(const TVector< Size, double > &vector) | imath::TVector< 3 > | inline |
| TVector() | imath::TVector< 3 > | inline |
| TVector(const TVector< Size, double > &vector) | imath::TVector< 3 > | inline |
| TVector(std::initializer_list< double > values) | imath::TVector< 3 > | inline |