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i3d::CMatrix3d Member List

This is the complete list of members for i3d::CMatrix3d, including all inherited members.

BaseClass typedefi3d::CMatrix3d
Clear()imath::TMatrix< 3, 3 >
CMatrix3d()i3d::CMatrix3dinline
CMatrix3d(const CMatrix3d &transform)i3d::CMatrix3dinline
CMatrix3d(const CVector3d &axisX, const CVector3d &axisY, const CVector3d &axisZ)i3d::CMatrix3dinline
CMatrix3d(double m11, double m12, double m13, double m21, double m22, double m23, double m31, double m32, double m33)i3d::CMatrix3dinline
ColumnVector typedefimath::TMatrix< 3, 3 >
ElementType typedefimath::TMatrix< 3, 3 >
GetAdded(const TMatrix< Width, Height, double > &matrix, TMatrix< Width, Height, double > &result) constimath::TMatrix< 3, 3 >
GetAt(const IndexType &index) constimath::TMatrix< 3, 3 >
GetAt(int x, int y) constimath::TMatrix< 3, 3 >
GetAtRef(const IndexType &index)imath::TMatrix< 3, 3 >
GetAtRef(int x, int y)imath::TMatrix< 3, 3 >
GetAxesLengths() consti3d::CMatrix3dinline
GetAxesLengths(CVector3d &result) consti3d::CMatrix3dinline
GetAxisX() consti3d::CMatrix3dinline
GetAxisY() consti3d::CMatrix3dinline
GetAxisZ() consti3d::CMatrix3dinline
GetColumnVector(int columnIndex, TVector< Height, double > &result) constimath::TMatrix< 3, 3 >
GetDecompositionQDQ(TMatrix< Height, Height, double > &matrixQ, TVector< Height, double > &diagonalD, double tolerance=I_BIG_EPSILON, int maxIterations=100) constimath::TMatrix< 3, 3 >
GetDet() consti3d::CMatrix3dinline
GetDimensionsCount() constimath::TMatrix< 3, 3 >
GetFrobeniusNorm() constimath::TMatrix< 3, 3 >
GetFrobeniusNorm2() constimath::TMatrix< 3, 3 >
GetIdentity()i3d::CMatrix3dinlinestatic
GetInverted() consti3d::CMatrix3dinline
GetInverted(CMatrix3d &result) consti3d::CMatrix3d
GetInvMultiplied(const i3d::CVector3d &position) consti3d::CMatrix3d
GetInvMultiplied(const i3d::CVector3d &position, i3d::CVector3d &result) consti3d::CMatrix3d
GetMaxElement() constimath::TMatrix< 3, 3 >
GetMinElement() constimath::TMatrix< 3, 3 >
GetMultiplied(const CVector3d &position) consti3d::CMatrix3dinline
GetMultiplied(const CMatrix3d &matrix) consti3d::CMatrix3dinline
TMatrix< 3, 3 >::GetMultiplied(const TMatrix< SecondWidth, Width, double > &matrix, TMatrix< SecondWidth, Height, double > &result) constimath::TMatrix< 3, 3 >inline
TMatrix< 3, 3 >::GetMultiplied(const TMatrix< SecondWidth, Width, double > &matrix) constimath::TMatrix< 3, 3 >inline
TMatrix< 3, 3 >::GetMultiplied(const TVector< Width, double > &vector, TVector< Height, double > &result) constimath::TMatrix< 3, 3 >
TMatrix< 3, 3 >::GetMultiplied(const TVector< Width, double > &vector) constimath::TMatrix< 3, 3 >
GetNegated(TMatrix< Width, Height, double > &result)imath::TMatrix< 3, 3 >
GetRowVector(int rowIndex, TVector< Width, double > &result)imath::TMatrix< 3, 3 >
GetScaled(double value, TMatrix< Width, Height, double > &result) constimath::TMatrix< 3, 3 >
GetSize(int dimension) constimath::TMatrix< 3, 3 >
GetSizes() constimath::TMatrix< 3, 3 >
GetSubstracted(const TMatrix< Width, Height, double > &matrix, TMatrix< Width, Height, double > &result) constimath::TMatrix< 3, 3 >
GetTrace() constimath::TMatrix< 3, 3 >
GetTransposed() consti3d::CMatrix3dinline
TMatrix< 3, 3 >::GetTransposed(TMatrix< Height, Width, double > &result) constimath::TMatrix< 3, 3 >
GetTriangleDecomposed(TMatrix< Width, Height, double > &result, TMatrix< Height, Height, double > *matrixQPtr=NULL, int maxColumns=-1, double minHhNorm=I_BIG_EPSILON) constimath::TMatrix< 3, 3 >
IndexType typedefimath::TMatrix< 3, 3 >
InitToIdentity()imath::TMatrix< 3, 3 >
IsDimensionsCountFixed() constimath::TMatrix< 3, 3 >
MatrixInitMode enum nameimath::TMatrix< 3, 3 >
MIM_DOWNER_TRIANGLE enum valueimath::TMatrix< 3, 3 >
MIM_IDENTITY enum valueimath::TMatrix< 3, 3 >
MIM_ONES enum valueimath::TMatrix< 3, 3 >
MIM_UPPER_TRIANGLE enum valueimath::TMatrix< 3, 3 >
MIM_ZERO enum valueimath::TMatrix< 3, 3 >
Multiply(const CMatrix3d &matrix)i3d::CMatrix3d
MultiplyLeft(const CMatrix3d &matrix)i3d::CMatrix3d
operator!=(const TMatrix< Width, Height, double > &matrix) constimath::TMatrix< 3, 3 >
operator*(double scale) consti3d::CMatrix3dinline
TMatrix< 3, 3 >::operator*(const TMatrix< SecondWidth, Width, double > &matrix) constimath::TMatrix< 3, 3 >inline
operator*=(double value)imath::TMatrix< 3, 3 >
operator+(const TMatrix< Width, Height, double > &matrix) constimath::TMatrix< 3, 3 >inline
operator+=(const TMatrix< Width, Height, double > &matrix)imath::TMatrix< 3, 3 >
operator-(const TMatrix< Width, Height, double > &matrix) constimath::TMatrix< 3, 3 >inline
operator-()imath::TMatrix< 3, 3 >inline
operator-=(const TMatrix< Width, Height, double > &matrix)imath::TMatrix< 3, 3 >
operator/(double scale) consti3d::CMatrix3dinline
operator=(const CMatrix3d &matrix)i3d::CMatrix3dinline
TMatrix< 3, 3 >::operator=(const TMatrix< Width, Height, double > &matrix)=defaultimath::TMatrix< 3, 3 >
operator==(const TMatrix< Width, Height, double > &matrix) constimath::TMatrix< 3, 3 >
operator[](const IndexType &index) constimath::TMatrix< 3, 3 >
operator[](const IndexType &index)imath::TMatrix< 3, 3 >
Reset()i3d::CMatrix3d
RowVector typedefimath::TMatrix< 3, 3 >
Serialize(iser::IArchive &archive)imath::TMatrix< 3, 3 >
SetAt(const IndexType &index, const ElementType &value)imath::TMatrix< 3, 3 >
SetAt(int x, int y, const ElementType &value)imath::TMatrix< 3, 3 >
SetColumnVector(int columnIndex, const TVector< Height, double > &columnVector)imath::TMatrix< 3, 3 >
SetDimensionsCount(int count)imath::TMatrix< 3, 3 >
SetSize(int dimension, int size)imath::TMatrix< 3, 3 >
SetSizes(const SizesType &sizes)imath::TMatrix< 3, 3 >
SizesType typedefimath::TMatrix< 3, 3 >
TMatrix()imath::TMatrix< 3, 3 >
TMatrix(MatrixInitMode mode)imath::TMatrix< 3, 3 >explicit
TMatrix(const TMatrix &matrix)imath::TMatrix< 3, 3 >
Transpose()imath::TMatrix< 3, 3 >inline